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kamarish valley

kamarish valley

MY PERSONAL PROJECT NAMED - KAMARISH VALLEY - UNREAL ENGINE 4

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incursion

incursion

A GROUP SCHOOL PROJECT FOR NHTV - WORLD BUILDING 2 - INCURSION UE4

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environments kfed

environments kfed

MOD MAPS FOR KILLING FLOOR 1 - ONE SUMMER HOLIDAY PROJECT - 3 MAPS MADE IN UNREAL 2004/KF SDK

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props

props

SOME OF THE PROPS AND MODELS I CREATED FOR SCHOOL, PROJECTS OR FOR FUN

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tech and art

tech and art

SHADER NETWORKS, DRAWINGS AND OTHER WORK

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Projects

Projects

INFORMATION ON SOME OF THE IMAGES SHOWN ABOVE AND THE PROJECTS I HAVE WORKED ON

About ME

About ME

About Me

My name is Danny Flu, Currently attending in NHTV Academy for Digital Entertainment, following the 3D Visual Art education.

Maya, Unreal Engine 4, Unity, Quixel Suite, Photoshop and Blender are my preferred packages to work in. I also have knowledge of ZBrush, Shader Forge, 3Ds Max, Mudbox, UDK, Simplygon, Meshlab, Adobe Flash (AS2.0), Knald, Crazybump, Marmoset Toolbag, Nvidia APEX/PhysX SDK, World Machine, xNormal and Bitmap2Material. I also worked in Perforce, Tortoise SVN, Trello, Zoho, Slack and StraightJacket.

I like to pay particular attention to details, this also results that I like to achieve a perfect score in various games. I like to work in a multidisciplinary team and learn from other departments. In my free time I like to learn new software packages and see how those packages could be added to my skillset.

contact

contact

Feel free to contact me at:

email: dannyart@outlook.com